Wednesday, December 1, 2010

Fallout: New Vegas Review

Pros:
  • The whole game felt a lot more humorous and lighthearted than the previous Fallout (Fallout 3).
  • The western/desert style of the game seemed to fit right in with the Mojave Wastelands.
  • The Wasteland had a lot of variety, and more life inside of it, making me want to explore the whole map.
  • More quests, that seemed less repetitive than Fallout 3 quests.
  • Large amounts of decisions and choices when talking to an NPC.
  • New Vegas gambling.  I love gambling in games.
  • More STUFF
  • A lot of replayability.
  • Maxed Strength and Luck while using a tire iron is pretty fun.
  • I love the "gangster" feeling I get when I walk in a casino with a hidden silenced pistol, a suit and fedora.
  • Lots of factions to side with, adding to the replayability.
  • The summary that is narrated to you at the end of the game is a lot more detailed, and gave me some laughs.
  • The Companion Wheel is a nice addition, allowing me to have more control.
Cons:
  • VATs makes my character attack, and then be idle for 3 seconds, allowing the enemy to score a few cheap hits on me.
  • Unless I'm using a melee weapon, it's difficult to hit a NPC when fighting out of VATs.  Their movements are jerky and unpredictable.
  • I'm not sure if it's just me, but I prefer to accept all the quests I get asked to do, and in Fallout: New Vegas, the quest structure is somewhat confusing and not very organized, which I learned later in the game.  Although, it's fine if you take on one quest at a time.
  • Hardcore mode is not hardcore.  It's not much of a fun challenge, more of an annoyance.
  • The character's slow running is not ideal for traveling long distances, so there's more fast traveling.  Like in Oblivion, I prefer to walk/run to cities and areas, otherwise the huge world that was created feels a little pointless.
  • The radio in Fallout: New Vegas has a tiny selection of songs.

2 comments:

  1. Hey, cool review. I think the hardcore survival was probably annoying on purpose, because another game I played had survival, and it was really well done, but was really annoying.

    Wasn't the selection of songs small in Fallout 3, anyway?

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  2. Yes, the selection of songs in Fallout 3 were very small, as well as the songs in New Vegas B(

    The survival was really easy though, I don't think it had enough factors, like more damage to myself and less ammo would've made it better, but the only thing I really noticed was eating food and drinking water, which wasn't very hard to find.

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